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1.3 Why m-roles principles
Submitted by Kathy on Fri, 2010-06-11 14:35
There are three threads to justify this principle
Thread 1: from learning scinece
- The affordances of learning environment
- Cognitive tools: learner as designer, and designer as learner
- Higher level of learning outcomes: go beyond remember and understand
- Learning is a negotiation process
- New educational research: design-based-research
Thread 2: from the affordance of current and emergent technology
- Digital graphics and video
- From web 1.0, to 2.0, to 3.0
- Could-techology
- Machine learning and data-mining
Thread 3: Kathy's own experiments
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