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Beyondinno

Create Better Learning Experience

10.9 bLearning Criss-cross (under construction)

B-learning apply criss-cross principles in the following ways

1.       Why and What
For example, the users can come to B-learning for different purposes: they want to learn about learning theory, they want to design a learning solution, they want to review a learning theory, and they want to contribute to learning-economics etc.
 
2.       Who (with how)
For example, the users can be researchers, designers, teachers, or students; student might wants to learn by different types of role-playing (learn by teaching; learn by designing) etc.
 
3.       When (with who)
For example, the users might use B-learning when they are novice designers, JPF designers, and experts, etc.
 
4.       Where (with how)
For example, the users might enter B-learning through the “semiotics channel”, the “design task” channel, or the “insert” channel
 
5.       How

For example, the user might choose

to use various modes of learning etc.

 

 

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